We have the honor and joy to announce that 603 of you - the backers who invested the amount needed during the crowdfunding campaign on Kickstarter - now have access to the first private alpha of Galactic Princess.
These backers will receive their Steam key to download and access the Galactic Princess Alpha this weekend. If you have not received your key by September 28, please contact us at firstname.lastname@example.org.
Warning: if you are not one of the lucky ones, please don’t ask us access to the alpha. It is reserved for those who pledged the necessary sum. We don’t need more participants. Thank you in advance !
You will have noticed that we have renamed the long-awaited "beta" to "alpha". Honestly, this is mostly to fit in with the definition of the words. Like our friend Wiki say : Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished. Beta is feature and asset complete version of the game, when only bugs are being fixed. Even if this is what we have planned, it can’t be a beta by definition: we still have to add features and assets.
Let us remember that this alpha represents the heart of the game - that is, the gameplay loop. We have included a small quest to complete, which is mainly a tutorial. You will be able to do space battles and boardings. Not to forget the “free” construction of a spaceship: unlike the final game, you have immediate access to a large number of resources needed to add modules, and internal and external systems. Feel free to send us photos of your spaceships on our email, or via the forum.
If the heart of the game is finished, please note that it lacks many features still under development at different stages of completion: the mission and quest system, the economic and factions systems, special characters, etc. A few bugs aside, this alpha primarily allows you to evaluate key elements of the game that we have implemented. In the coming months, we will suggest and add new features and more or less important additions – starting with fights with cold steel.
The video games enthusiasts know: the creation of a game is extremely complicated. We shall return to, in future devlogs, the challenges we faced. So we had to revise our schedule. The final game will not be completed by December 2015, as we thought a year ago. We apologize, of course. But all the backers (more than 2000 backers) will have access to the alpha from December. Then we’ll continue the updates, until the day we will estimate we’re ready for an official release of the game. Which we hope for spring 2016. Of course, as promised, we will continue to improve the game after its official release.
Meanwhile, we need advice and feedback from the participants in the alpha. Besides the F2 key which allows you to report bugs and ideas during the game (with a screenshot in support), we await your comments on the forum to consider your opinion! That's the whole point of the existence of this alpha: the exchange that will be born from this experience.
For those who expect to play Galactic Princess without Steam: do not worry, the final version will be available eventually through other stores (with or without DRM).
We look forward to gathering the opinions - both positive and negative, whatever, as long as they are constructive - of our first pilots. We offer you a summary of this first alpha by mid october.
Warning: Before you start to conquer the galaxy, we advise you to look at our forum dedicated to the alpha. You may find guidance on the problems encountered, and ask questions.
We wish you much fun!
See you soon on the forum,
The Galactic Princess team
Thanks again to L. Moor !